appolosystems programmer, 16, uk

appolo.

i'm 16 and i write the systems that make games work. scroll to wake the cat up, then take a look.

scroll down▼

work

rts unit movement

26 units path around obstacles, form up on command and queue orders without shoving each other through walls.

luaroblox

lock on targeting

souls-style lock on. the camera holds a target through occlusion and death — the part everyone forgets to handle.

luaroblox

radial emote wheel

the angle from centre to cursor picks the option. lays itself out for any count instead of hardcoding eight.

luaroblox

tcv multiplayer mod

a godot game about voice acting badly with friends had no online mode. now it does: four players, one mic at a time, everyone in sync. the installer decompiles your own copy and patches it in — no game files ship.

gdscriptgodotudp
a maze carved into a roblox studio viewport

maze generator

recursive backtracking, drawn one step at a time so you can watch it dig into a corner and back out.

lua
0visits

raise a dr house

a solo roblox game — all the code, ui and progression mine. also how i learned what your code does when 40 strangers get into a server.

luarobloxsolo

about

16, uk, doing computer science at college. lua is the language i actually know, six years will do that.

the tcv mod was my first go at godot, and the first time i'd written networking an engine hadn't already done for me. sockets, packet order, four machines all having to agree whose turn it is. i got it wrong several times in a row and it's still the thing i'm most pleased with.

now i'm grinding through c++ for unreal 5. much harder than lua, and nobody warns you about the header files.

bad at: art, ui that looks nice, and finishing side projects that stop being fun by week two.

say hi

commissions are open and i'm up for collabs. discord gets you me fastest.

discordclick to copy
githubTypeOneAppolothe code
robloxx8yvprofile
youtubetutorials & demosvideo